Experience
Two decades of building, scaling, and leading at the frontier — from foundational AI to Web3 infrastructure to AAA gaming.
Professional
May – Nov 2025
Sky Mavis
VP of Product & Engineering
Sky Mavis
- —Directed a 90+ person global organization across Engineering, Product, and Developer Relations, unifying execution against company objectives.
- —Transformed the engineering operating model — 2.2x deployment frequency, 40% reduction in cycle time.
- —Owned Layer-1 platform strategy (tokenomics, infrastructure, tooling), tripling monthly active developers on the Ronin ecosystem.
- —Shaped long-term platform and ecosystem strategy alongside executive leadership.
Interested in this kind of leadership? Explore how we can work together.
2017 – Present
Supercharged
Founder / Fractional Executive / Strategic Advisor
Supercharged
- —Built a fractional executive practice delivering CTO/VP-level leadership to high-growth companies in gaming, fintech, and Web3.
- —Engineered org structures and delivery systems that consistently reduce execution timelines by 30–50%.
- —Delivered technical due diligence, roadmap strategy, and interim leadership during critical growth and transition phases.
2022 – 2024
Chainlink Labs
Head of Engineering, Integrations
Chainlink Labs
- —Led 72 engineers across 7 teams, delivering 35+ blockchain integrations supporting protocols securing $50B+ in total value locked.
- —Built a 0→1 integrations platform from scratch, reducing partner onboarding time by 45%.
- —Established metrics-driven delivery systems that transformed roadmap predictability and cross-functional alignment.
Learn more about my approach to scaling engineering organizations.
2020 – 2022
Riot Games
Engineering Lead, Project L
Riot Games
- —Led engineering delivery for Project L, a AAA fighting game.
- —Scaled engineering team from 4 to 15, improving milestone predictability by ~35%.
- —Contributed hands-on using Unreal Engine 4 and Go across gameplay UX and backend systems.
2019 – 2020
Tally
Senior Engineering Manager, Product Growth
Tally
- —Managed 45+ engineers and 4 managers across full-stack, client, and QA teams.
- —Built experimentation and acquisition platforms doubling feature iteration speed.
2017 – 2019
Caffeine
Head of Engineering, Product Growth & Quality
Caffeine · Founding Engineer
- —Founding engineer; scaled engineering from stealth through Series D.
- —Led a 22-person team across backend, mobile, and QA while maintaining platform reliability during hypergrowth.
See how this experience informs my fractional executive leadership practice.
2014 – 2017
Amazon Lab126
Software Engineer II
Amazon Lab126 · Sunnyvale, CA
- —Engineering lead for Kindle Paperwhite (3rd Gen), Oasis, and Voyage device launches.
- —Owned features across microservices, Goodreads integrations, and kernel-level components.
- —Built automated test infrastructure reducing post-release defects by ~30%.
2010 – 2015
EasyMode Gaming
Founder
EasyMode Gaming · San Luis Obispo, CA
- —Founded an independent mobile studio shipping 20+ apps across iOS, Android, and Windows Phone.
- —Became one of the largest independent Windows Phone developers globally, with multiple apps featured in the Store.
2005 – 2010
GameWYZ
Founder
GameWYZ · Acquired
- —Founded and scaled a competitive gaming coaching and talent development platform for professional players.
- —Expanded brand reach across gaming communities during the early growth of esports.
Education
The Wharton School
Executive Leadership Cohort
Harvard Business School
Leadership & Management
California Polytechnic State University, San Luis Obispo
B.S. Computer Engineering